Some older work I did for Call of Duty: Ghosts while working at Neversoft, 2013-2014. Props and world geo for the multiplayer DLC maps Unearthed and Departed.
I got to make this alien meteor, which was the center piece of an "ancient aliens" themed map, Unearthed. Based on a concept by Brendan Wiuff.
The sheer scale of this prop presented a challenge, so I had to use several tiling materials to make sure it could hold up when standing close.
Mayan-style statue, based on a concept by Brendan Wiuff.
The statues in the map (minus the damaged versions). I was also responsible for the clean-tube props.
Props for a "Día de Los Muertos" themed map, Departed.