Website powered by

Azhir Cave - Call of Duty: Modern Warfare (2019)

For Azhir Cave, I shared the Environment Art "Map Runner" role with Daryl Tancinco. Responsibilities included building the environment in the map editor, tasking the environment art team, and working with Lighting and Design to execute the art direction.

I created most of the cliffs and terrain for Azhir Cave, from block-out to final art, using existing materials and models in our map editor. Locations I worked on include the drone crash site, the cave entrances, the soccer field, the central cave interior.

Azhir Cave is a Modern Warfare multiplayer map set near a drone crash site in a remote mountain village.

Azhir Cave is a Modern Warfare multiplayer map set near a drone crash site in a remote mountain village.